using System;
using System.Collections.Generic;
using System.Text;

namespace RapidHDL
{
    class SignalTerminator : Component 
    {
        public NodeVector InputNodes;

        public SignalTerminator(Component poParentComponent, string psName, int piWidth)
            : base(poParentComponent, psName)
        {
            InputNodes = this.CreateNodeVector("DATA_I", piWidth,NodeFlowType.Sink);
        }
    }
}
